diff options
author | Campbell Barton <campbell@blender.org> | 2022-09-25 11:33:28 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-09-25 13:17:08 +0300 |
commit | f68cfd6bb078482c4a779a6e26a56e2734edb5b8 (patch) | |
tree | 2878e5b80dba5bdeba186d99661d604eb38879cd /source/blender/gpu/opengl/gl_vertex_array.cc | |
parent | c7b247a118e302a3afc6473797e53b6af28b69e2 (diff) |
Cleanup: replace C-style casts with functional casts for numeric types
Diffstat (limited to 'source/blender/gpu/opengl/gl_vertex_array.cc')
-rw-r--r-- | source/blender/gpu/opengl/gl_vertex_array.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/opengl/gl_vertex_array.cc b/source/blender/gpu/opengl/gl_vertex_array.cc index 6897ac9f4a2..9a6df38cb05 100644 --- a/source/blender/gpu/opengl/gl_vertex_array.cc +++ b/source/blender/gpu/opengl/gl_vertex_array.cc @@ -47,7 +47,7 @@ static uint16_t vbo_bind(const ShaderInterface *interface, } /* This is in fact an offset in memory. */ - const GLvoid *pointer = (const GLubyte *)(intptr_t)(offset + v_first * stride); + const GLvoid *pointer = (const GLubyte *)intptr_t(offset + v_first * stride); const GLenum type = to_gl(static_cast<GPUVertCompType>(a->comp_type)); for (uint n_idx = 0; n_idx < a->name_len; n_idx++) { @@ -137,7 +137,7 @@ void GLVertArray::update_bindings(const GLuint vao, GLContext *ctx = GLContext::get(); /* This replaces glVertexAttrib4f(a, 0.0f, 0.0f, 0.0f, 1.0f); with a more modern style. * Fix issues for some drivers (see T75069). */ - glBindVertexBuffer(a, ctx->default_attr_vbo_, (intptr_t)0, (intptr_t)0); + glBindVertexBuffer(a, ctx->default_attr_vbo_, intptr_t(0), intptr_t(0)); glEnableVertexAttribArray(a); glVertexAttribFormat(a, 4, GL_FLOAT, GL_FALSE, 0); glVertexAttribBinding(a, a); |