diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-08 05:12:12 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-08 05:15:50 +0300 |
commit | 48690d967a7731367cda01ab8dca64e7f4c3f6b5 (patch) | |
tree | 9295cc0ef083fd50eaab2c62785d54545eb004c6 /source/blender/gpu/opengl/gl_vertex_array.cc | |
parent | d2e9de93b8d1d6cd45abce8164d0f92af8f636d0 (diff) |
GPUContext: Move GPUContext to gpu::Context for more consistency
This makes the GPUContext follow the same naming convention as the rest
of the module.
Also add a static getter for extra bonus style (no need for casts):
- Context::get()
- GLContext::get()
Diffstat (limited to 'source/blender/gpu/opengl/gl_vertex_array.cc')
-rw-r--r-- | source/blender/gpu/opengl/gl_vertex_array.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/opengl/gl_vertex_array.cc b/source/blender/gpu/opengl/gl_vertex_array.cc index 4e49828d39d..732221cfab3 100644 --- a/source/blender/gpu/opengl/gl_vertex_array.cc +++ b/source/blender/gpu/opengl/gl_vertex_array.cc @@ -138,7 +138,7 @@ void GLVertArray::update_bindings(const GLuint vao, if (attr_mask != 0 && GLEW_ARB_vertex_attrib_binding) { for (uint16_t mask = 1, a = 0; a < 16; a++, mask <<= 1) { if (attr_mask & mask) { - GLContext *ctx = static_cast<GLContext *>(GPU_context_active_get()); + GLContext *ctx = GLContext::get(); /* This replaces glVertexAttrib4f(a, 0.0f, 0.0f, 0.0f, 1.0f); with a more modern style. * Fix issues for some drivers (see T75069). */ glBindVertexBuffer(a, ctx->default_attr_vbo_, (intptr_t)0, (intptr_t)0); |