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author | Sybren A. Stüvel <sybren@blender.org> | 2020-11-06 19:49:09 +0300 |
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committer | Sybren A. Stüvel <sybren@blender.org> | 2020-11-06 20:08:25 +0300 |
commit | 16732def37c5a66f3ea28dbe247b09cc6bca6677 (patch) | |
tree | 5d14f5c920a1411e336bd80b12becbb3f73de19a /source/blender/gpu/opengl/gl_vertex_array.cc | |
parent | 88926375a0e4e45f72c87b9e487c060ddd3c9216 (diff) |
Cleanup: Clang-Tidy modernize-use-nullptr
Replace `NULL` with `nullptr` in C++ code.
No functional changes.
Diffstat (limited to 'source/blender/gpu/opengl/gl_vertex_array.cc')
-rw-r--r-- | source/blender/gpu/opengl/gl_vertex_array.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/opengl/gl_vertex_array.cc b/source/blender/gpu/opengl/gl_vertex_array.cc index 7585a327b3b..ea2770f099d 100644 --- a/source/blender/gpu/opengl/gl_vertex_array.cc +++ b/source/blender/gpu/opengl/gl_vertex_array.cc @@ -70,7 +70,7 @@ static uint16_t vbo_bind(const ShaderInterface *interface, const char *name = GPU_vertformat_attr_name_get(format, a, n_idx); const ShaderInput *input = interface->attr_get(name); - if (input == NULL) { + if (input == nullptr) { continue; } |