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author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-10 15:18:19 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-10 15:19:00 +0300 |
commit | 8d59f060ca73247b2265db04655eef9db0f1c06a (patch) | |
tree | b9dd534a3dbe7ce805fa6f0fb11b0a9301fb8fde /source/blender/gpu/opengl/gl_vertex_array.cc | |
parent | 9d5977f5e1fa2eac782278c61c3cc86685cc1b5a (diff) |
GL: Wrap extension support inside GLContext
This makes it possible to disable all the extensions when forcing
workarounds.
Also it will allow future options to selectively disable each extension
to know which one is buggy.
Diffstat (limited to 'source/blender/gpu/opengl/gl_vertex_array.cc')
-rw-r--r-- | source/blender/gpu/opengl/gl_vertex_array.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/opengl/gl_vertex_array.cc b/source/blender/gpu/opengl/gl_vertex_array.cc index 732221cfab3..14a7b4deb7d 100644 --- a/source/blender/gpu/opengl/gl_vertex_array.cc +++ b/source/blender/gpu/opengl/gl_vertex_array.cc @@ -135,7 +135,7 @@ void GLVertArray::update_bindings(const GLuint vao, } } - if (attr_mask != 0 && GLEW_ARB_vertex_attrib_binding) { + if (attr_mask != 0 && GLContext::vertex_attrib_binding_support) { for (uint16_t mask = 1, a = 0; a < 16; a++, mask <<= 1) { if (attr_mask & mask) { GLContext *ctx = GLContext::get(); |