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authorClément Foucault <foucault.clem@gmail.com>2020-08-20 14:05:22 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-20 17:11:14 +0300
commit19d72175bac1d78a05e9141e21c234a15b151e89 (patch)
tree47d581306f13dd93b246637455371dd949de0241 /source/blender/gpu/opengl/gl_vertex_array.hh
parent14fcd46ca7e569c1da11d0e4a02d12975226f91a (diff)
GPUShaderInterface: GL backend isolation
Diffstat (limited to 'source/blender/gpu/opengl/gl_vertex_array.hh')
-rw-r--r--source/blender/gpu/opengl/gl_vertex_array.hh4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/opengl/gl_vertex_array.hh b/source/blender/gpu/opengl/gl_vertex_array.hh
index 6da414d7e62..59cd50ad7b8 100644
--- a/source/blender/gpu/opengl/gl_vertex_array.hh
+++ b/source/blender/gpu/opengl/gl_vertex_array.hh
@@ -26,7 +26,7 @@
#include "glew-mx.h"
#include "GPU_batch.h"
-#include "GPU_shader_interface.h"
+#include "gl_shader_interface.hh"
namespace blender {
namespace gpu {
@@ -35,7 +35,7 @@ namespace GLVertArray {
void update_bindings(const GLuint vao,
const GPUBatch *batch,
- const GPUShaderInterface *interface,
+ const ShaderInterface *interface,
const int base_instance);
} // namespace GLVertArray