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authorCampbell Barton <campbell@blender.org>2022-09-26 10:38:25 +0300
committerCampbell Barton <campbell@blender.org>2022-09-26 10:58:36 +0300
commit333e41eac6daf60c6aa9df0496a39c57d74b9c87 (patch)
tree5986e980fd64bc4ef1c3dda125a0f9dca4bab2c8 /source/blender/gpu/opengl/gl_vertex_buffer.cc
parent0210c4df1793799a09a35e44be286dfca88769dc (diff)
Cleanup: replace C-style casts with functional casts for numeric types
Use function style casts in C++ headers & source.
Diffstat (limited to 'source/blender/gpu/opengl/gl_vertex_buffer.cc')
-rw-r--r--source/blender/gpu/opengl/gl_vertex_buffer.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/opengl/gl_vertex_buffer.cc b/source/blender/gpu/opengl/gl_vertex_buffer.cc
index 2515b7e8f19..d186c2025b3 100644
--- a/source/blender/gpu/opengl/gl_vertex_buffer.cc
+++ b/source/blender/gpu/opengl/gl_vertex_buffer.cc
@@ -142,7 +142,7 @@ void *GLVertBuf::unmap(const void *mapped_data) const
void GLVertBuf::wrap_handle(uint64_t handle)
{
BLI_assert(vbo_id_ == 0);
- BLI_assert(glIsBuffer(static_cast<uint>(handle)));
+ BLI_assert(glIsBuffer(uint(handle)));
is_wrapper_ = true;
vbo_id_ = uint(handle);
/* We assume the data is already on the device, so no need to allocate or send it. */