diff options
author | Jeroen Bakker <jbakker> | 2021-05-26 17:49:17 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2021-05-26 17:49:30 +0300 |
commit | 87055dc71b0d50cd25660969b55cda7d44af6a12 (patch) | |
tree | c30337eadc92f072f524d6d0670b6a1043e29074 /source/blender/gpu/opengl/gl_vertex_buffer.hh | |
parent | e459a25e6cbe9321ad25f87843e2fe5a8a2306f9 (diff) |
GPU: Compute Pipeline.
With the compute pipeline calculation can be offloaded to the GPU.
This patch only adds the framework for compute. So no changes for users at
this moment.
NOTE: As this is an OpenGL4.3 feature it must always have a fallback.
Use `GPU_compute_shader_support` to check if compute pipeline can be used.
Check `gpu_shader_compute*` test cases for usage.
This patch also adds support for shader storage buffer objects and device only
vertex/index buffers.
An alternative that had been discussed was adding this to the `GPUBatch`, this
was eventually not chosen as it would lead to more code when used as part of a
shading group. The idea is that we add an `eDRWCommandType` in the near
future.
Reviewed By: fclem
Differential Revision: https://developer.blender.org/D10913
Diffstat (limited to 'source/blender/gpu/opengl/gl_vertex_buffer.hh')
-rw-r--r-- | source/blender/gpu/opengl/gl_vertex_buffer.hh | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/gpu/opengl/gl_vertex_buffer.hh b/source/blender/gpu/opengl/gl_vertex_buffer.hh index e2bf6cd00e8..6c38a2225b3 100644 --- a/source/blender/gpu/opengl/gl_vertex_buffer.hh +++ b/source/blender/gpu/opengl/gl_vertex_buffer.hh @@ -47,12 +47,19 @@ class GLVertBuf : public VertBuf { void update_sub(uint start, uint len, void *data) override; + const void *read() const override; + void *unmap(const void *mapped_data) const override; + protected: void acquire_data(void) override; void resize_data(void) override; void release_data(void) override; void upload_data(void) override; void duplicate_data(VertBuf *dst) override; + void bind_as_ssbo(uint binding) override; + + private: + bool is_active() const; MEM_CXX_CLASS_ALLOC_FUNCS("GLVertBuf"); }; @@ -65,6 +72,7 @@ static inline GLenum to_gl(GPUUsageType type) case GPU_USAGE_DYNAMIC: return GL_DYNAMIC_DRAW; case GPU_USAGE_STATIC: + case GPU_USAGE_DEVICE_ONLY: return GL_STATIC_DRAW; default: BLI_assert(0); |