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authorJeroen Bakker <jeroen@blender.org>2020-09-25 14:10:06 +0300
committerJeroen Bakker <jeroen@blender.org>2020-09-25 14:11:44 +0300
commit0badb7f82dd4944301983a72ea540f959a393a34 (patch)
treee70a2d19766a1f3359bcf61d6506d2ed98ffd137 /source/blender/gpu/opengl
parentd5870270151920a04cd69bbe4a78f118be09baef (diff)
Fix T80998: DDS Image files are not displayed correctly
Blender 2.91 only. Due to recent refactoring the compressed texture formats missed the conversion to its GL counterpart.
Diffstat (limited to 'source/blender/gpu/opengl')
-rw-r--r--source/blender/gpu/opengl/gl_texture.hh12
1 files changed, 12 insertions, 0 deletions
diff --git a/source/blender/gpu/opengl/gl_texture.hh b/source/blender/gpu/opengl/gl_texture.hh
index 02e9bee3475..e686a7defca 100644
--- a/source/blender/gpu/opengl/gl_texture.hh
+++ b/source/blender/gpu/opengl/gl_texture.hh
@@ -349,6 +349,18 @@ inline GLenum to_gl_data_format(eGPUTextureFormat format)
case GPU_DEPTH_COMPONENT24:
case GPU_DEPTH_COMPONENT32F:
return GL_DEPTH_COMPONENT;
+ case GPU_SRGB8_A8_DXT1:
+ return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;
+ case GPU_SRGB8_A8_DXT3:
+ return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
+ case GPU_SRGB8_A8_DXT5:
+ return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
+ case GPU_RGBA8_DXT1:
+ return GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
+ case GPU_RGBA8_DXT3:
+ return GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
+ case GPU_RGBA8_DXT5:
+ return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
default:
BLI_assert(!"Texture format incorrect or unsupported\n");
return 0;