Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2020-08-21 15:14:56 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-21 15:16:42 +0300
commit3a6e981bcd579b3fda039ff33f95d4baacc96465 (patch)
tree78350c493d69fb9aef14096e9bd960a66d730390 /source/blender/gpu/opengl
parent220fbdf59341f620c06959280e2145132003c5df (diff)
Cleanup: GPU: Update classes comments
This should avoid confusion about what is a class and what is an opaque pointer.
Diffstat (limited to 'source/blender/gpu/opengl')
-rw-r--r--source/blender/gpu/opengl/gl_drawlist.hh6
-rw-r--r--source/blender/gpu/opengl/gl_shader.hh6
-rw-r--r--source/blender/gpu/opengl/gl_shader_interface.hh3
-rw-r--r--source/blender/gpu/opengl/gl_state.hh4
-rw-r--r--source/blender/gpu/opengl/gl_uniform_buffer.hh3
5 files changed, 19 insertions, 3 deletions
diff --git a/source/blender/gpu/opengl/gl_drawlist.hh b/source/blender/gpu/opengl/gl_drawlist.hh
index 4f085149388..b690b8f8a98 100644
--- a/source/blender/gpu/opengl/gl_drawlist.hh
+++ b/source/blender/gpu/opengl/gl_drawlist.hh
@@ -19,6 +19,9 @@
/** \file
* \ingroup gpu
+ *
+ * Implementation of Multi Draw Indirect using OpenGL.
+ * Fallback if the needed extensions are not supported.
*/
#pragma once
@@ -37,6 +40,9 @@
namespace blender {
namespace gpu {
+/**
+ * Implementation of Multi Draw Indirect using OpenGL.
+ **/
class GLDrawList : public DrawList {
public:
GLDrawList(int length);
diff --git a/source/blender/gpu/opengl/gl_shader.hh b/source/blender/gpu/opengl/gl_shader.hh
index b432a04abaa..37119b8b093 100644
--- a/source/blender/gpu/opengl/gl_shader.hh
+++ b/source/blender/gpu/opengl/gl_shader.hh
@@ -19,9 +19,6 @@
/** \file
* \ingroup gpu
- *
- * GPUDrawList is an API to do lots of similar draw-calls very fast using
- * multi-draw-indirect. There is a fallback if the feature is not supported.
*/
#pragma once
@@ -35,6 +32,9 @@
namespace blender {
namespace gpu {
+/**
+ * Implementation of shader compilation and uniforms handling using OpenGL.
+ **/
class GLShader : public Shader {
private:
/** Handle for full program (links shader stages below). */
diff --git a/source/blender/gpu/opengl/gl_shader_interface.hh b/source/blender/gpu/opengl/gl_shader_interface.hh
index fdf9512ef79..39f4790c282 100644
--- a/source/blender/gpu/opengl/gl_shader_interface.hh
+++ b/source/blender/gpu/opengl/gl_shader_interface.hh
@@ -40,6 +40,9 @@ namespace blender::gpu {
class GLVaoCache;
+/**
+ * Implementation of Shader interface using OpenGL.
+ **/
class GLShaderInterface : public ShaderInterface {
private:
/** Reference to VaoCaches using this interface */
diff --git a/source/blender/gpu/opengl/gl_state.hh b/source/blender/gpu/opengl/gl_state.hh
index b05fcc5d044..bcbf6c06c61 100644
--- a/source/blender/gpu/opengl/gl_state.hh
+++ b/source/blender/gpu/opengl/gl_state.hh
@@ -31,6 +31,10 @@
namespace blender {
namespace gpu {
+/**
+ * State manager keeping track of the draw state and applying it before drawing.
+ * Opengl Implementation.
+ **/
class GLStateManager : public GPUStateManager {
private:
/** Current state of the GL implementation. Avoids resetting the whole state for every change. */
diff --git a/source/blender/gpu/opengl/gl_uniform_buffer.hh b/source/blender/gpu/opengl/gl_uniform_buffer.hh
index 9b904cb34ee..b71356c4121 100644
--- a/source/blender/gpu/opengl/gl_uniform_buffer.hh
+++ b/source/blender/gpu/opengl/gl_uniform_buffer.hh
@@ -32,6 +32,9 @@
namespace blender {
namespace gpu {
+/**
+ * Implementation of Uniform Buffers using OpenGL.
+ **/
class GLUniformBuf : public UniformBuf {
private:
int slot_ = -1;