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author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-08 04:18:49 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-08 05:15:50 +0300 |
commit | ccc512cc619dc9f0e6fd79270a7a96ece34d23b5 (patch) | |
tree | da728c4f3745fc352a5e223502ca8734c3c1f01b /source/blender/gpu/opengl | |
parent | ca8ffc523e3d08fc55c5cf000fa9fc3888950bf7 (diff) |
GPUImmediate: Make activation / deactivation implicit
This avoids unecessary complexity.
Also makes the GPUImmediate threadsafe by using a threadlocal imm variable.
Diffstat (limited to 'source/blender/gpu/opengl')
-rw-r--r-- | source/blender/gpu/opengl/gl_context.cc | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/gpu/opengl/gl_context.cc b/source/blender/gpu/opengl/gl_context.cc index 1f7e191d394..30279ccade1 100644 --- a/source/blender/gpu/opengl/gl_context.cc +++ b/source/blender/gpu/opengl/gl_context.cc @@ -32,6 +32,7 @@ #include "GHOST_C-api.h" #include "gpu_context_private.hh" +#include "gpu_immediate_private.hh" #include "gl_debug.hh" #include "gl_immediate.hh" @@ -151,10 +152,13 @@ void GLContext::activate(void) /* Not really following the state but we should consider * no ubo bound when activating a context. */ bound_ubo_slots = 0; + + immActivate(); } void GLContext::deactivate(void) { + immDeactivate(); is_active_ = false; } |