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author | Omar Emara <mail@OmarEmara.dev> | 2022-11-02 14:55:23 +0300 |
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committer | Omar Emara <mail@OmarEmara.dev> | 2022-11-02 14:55:23 +0300 |
commit | bc8b15f1a532b078fcc4072295c442d140cdbc06 (patch) | |
tree | 57f5451d2b59e07752a75baef704e21fa8203426 /source/blender/gpu/shaders/compositor/infos/compositor_image_crop_info.hh | |
parent | c394f510a5150a177919976b5775783c997b6934 (diff) |
Realtime Compositor: Move shaders to compositor module
This patch moves the GLSL shaders and their infos to the compositor
module as decided by the EEVEE & Viewport module. This is a non
functional change.
Differential Revision: https://developer.blender.org/D16360
Reviewed By: Clement Foucault
Diffstat (limited to 'source/blender/gpu/shaders/compositor/infos/compositor_image_crop_info.hh')
-rw-r--r-- | source/blender/gpu/shaders/compositor/infos/compositor_image_crop_info.hh | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/source/blender/gpu/shaders/compositor/infos/compositor_image_crop_info.hh b/source/blender/gpu/shaders/compositor/infos/compositor_image_crop_info.hh deleted file mode 100644 index e7736744c40..00000000000 --- a/source/blender/gpu/shaders/compositor/infos/compositor_image_crop_info.hh +++ /dev/null @@ -1,11 +0,0 @@ -/* SPDX-License-Identifier: GPL-2.0-or-later */ - -#include "gpu_shader_create_info.hh" - -GPU_SHADER_CREATE_INFO(compositor_image_crop) - .local_group_size(16, 16) - .push_constant(Type::IVEC2, "lower_bound") - .sampler(0, ImageType::FLOAT_2D, "input_tx") - .image(0, GPU_RGBA16F, Qualifier::WRITE, ImageType::FLOAT_2D, "output_img") - .compute_source("compositor_image_crop.glsl") - .do_static_compilation(true); |