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author | Joseph Eagar <joeedh@gmail.com> | 2022-10-23 02:33:25 +0300 |
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committer | Joseph Eagar <joeedh@gmail.com> | 2022-10-23 02:33:25 +0300 |
commit | b5a69061e7d464914662ae0dd6fed46a999a56bb (patch) | |
tree | 65c759445544e86be0df088a7dfdd9d91de752a7 /source/blender/gpu/shaders/compositor/infos/compositor_parallel_reduction_info.hh | |
parent | c51beeb56a4cc0ad3f52f6ee7467e469f32f0ea8 (diff) | |
parent | d57352b1147642660c13aeb17a0c603593fc0dea (diff) |
Merge branch 'master' into temp-sculpt-brush-channel
Diffstat (limited to 'source/blender/gpu/shaders/compositor/infos/compositor_parallel_reduction_info.hh')
-rw-r--r-- | source/blender/gpu/shaders/compositor/infos/compositor_parallel_reduction_info.hh | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/compositor/infos/compositor_parallel_reduction_info.hh b/source/blender/gpu/shaders/compositor/infos/compositor_parallel_reduction_info.hh new file mode 100644 index 00000000000..2e661f280af --- /dev/null +++ b/source/blender/gpu/shaders/compositor/infos/compositor_parallel_reduction_info.hh @@ -0,0 +1,76 @@ +/* SPDX-License-Identifier: GPL-2.0-or-later */ + +#include "gpu_shader_create_info.hh" + +GPU_SHADER_CREATE_INFO(compositor_parallel_reduction_shared) + .local_group_size(16, 16) + .push_constant(Type::BOOL, "is_initial_reduction") + .sampler(0, ImageType::FLOAT_2D, "input_tx") + .compute_source("compositor_parallel_reduction.glsl"); + +/* -------------------------------------------------------------------- + * Sum Reductions. + */ + +GPU_SHADER_CREATE_INFO(compositor_sum_float_shared) + .additional_info("compositor_parallel_reduction_shared") + .image(0, GPU_R32F, Qualifier::WRITE, ImageType::FLOAT_2D, "output_img") + .define("TYPE", "float") + .define("IDENTITY", "vec4(0.0)") + .define("LOAD(value)", "value.x") + .define("REDUCE(lhs, rhs)", "lhs + rhs"); + +GPU_SHADER_CREATE_INFO(compositor_sum_red) + .additional_info("compositor_sum_float_shared") + .define("INITIALIZE(value)", "value.r") + .do_static_compilation(true); + +GPU_SHADER_CREATE_INFO(compositor_sum_green) + .additional_info("compositor_sum_float_shared") + .define("INITIALIZE(value)", "value.g") + .do_static_compilation(true); + +GPU_SHADER_CREATE_INFO(compositor_sum_blue) + .additional_info("compositor_sum_float_shared") + .define("INITIALIZE(value)", "value.b") + .do_static_compilation(true); + +GPU_SHADER_CREATE_INFO(compositor_sum_luminance) + .additional_info("compositor_sum_float_shared") + .push_constant(Type::VEC3, "luminance_coefficients") + .define("INITIALIZE(value)", "dot(value.rgb, luminance_coefficients)") + .do_static_compilation(true); + +/* -------------------------------------------------------------------- + * Sum Of Squared Difference Reductions. + */ + +GPU_SHADER_CREATE_INFO(compositor_sum_squared_difference_float_shared) + .additional_info("compositor_parallel_reduction_shared") + .image(0, GPU_R32F, Qualifier::WRITE, ImageType::FLOAT_2D, "output_img") + .push_constant(Type::FLOAT, "subtrahend") + .define("TYPE", "float") + .define("IDENTITY", "vec4(subtrahend)") + .define("LOAD(value)", "value.x") + .define("REDUCE(lhs, rhs)", "lhs + rhs"); + +GPU_SHADER_CREATE_INFO(compositor_sum_red_squared_difference) + .additional_info("compositor_sum_squared_difference_float_shared") + .define("INITIALIZE(value)", "pow(value.r - subtrahend, 2.0)") + .do_static_compilation(true); + +GPU_SHADER_CREATE_INFO(compositor_sum_green_squared_difference) + .additional_info("compositor_sum_squared_difference_float_shared") + .define("INITIALIZE(value)", "pow(value.g - subtrahend, 2.0)") + .do_static_compilation(true); + +GPU_SHADER_CREATE_INFO(compositor_sum_blue_squared_difference) + .additional_info("compositor_sum_squared_difference_float_shared") + .define("INITIALIZE(value)", "pow(value.b - subtrahend, 2.0)") + .do_static_compilation(true); + +GPU_SHADER_CREATE_INFO(compositor_sum_luminance_squared_difference) + .additional_info("compositor_sum_squared_difference_float_shared") + .push_constant(Type::VEC3, "luminance_coefficients") + .define("INITIALIZE(value)", "pow(dot(value.rgb, luminance_coefficients) - subtrahend, 2.0)") + .do_static_compilation(true); |