Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMartijn Berger <mberger@denc.nl>2016-11-18 18:04:25 +0300
committerMartijn Berger <mberger@denc.nl>2016-11-18 18:04:25 +0300
commit53267d2579d8fa10d76721c0bea3fbca37d739db (patch)
treee8b4ed3fef4d1e037ca54dfe72bb90942e891611 /source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl
parente0bea34c51e77bce2d1c166b0326ec3963374edb (diff)
convert icon_draw_texture to gawain imm mode replacements
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl18
1 files changed, 18 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl b/source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl
new file mode 100644
index 00000000000..a6c00b080b2
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl
@@ -0,0 +1,18 @@
+
+uniform mat4 ModelViewProjectionMatrix;
+
+#if __VERSION__ == 120
+ attribute vec2 texCoord;
+ attribute vec2 pos;
+ varying vec2 texCoord_interp;
+#else
+ in vec2 texCoord;
+ in vec2 pos;
+ out vec2 texCoord_interp;
+#endif
+
+void main()
+{
+ gl_Position = ModelViewProjectionMatrix * vec4(pos.xy, 0.0f, 1.0f);
+ texCoord_interp = texCoord;
+}