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author | Hans Goudey <h.goudey@me.com> | 2022-09-05 19:31:39 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-09-05 19:31:39 +0300 |
commit | 4380e1f9006f8487e12af6601142c81633f0f476 (patch) | |
tree | c3792de5d298ea04432681db56a15b04c89cbe17 /source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl | |
parent | 456177d8be9ea28d1c5565fbe538435095f5b503 (diff) | |
parent | 63cfc8f9f6d623f33b50c5c07976af2b22845713 (diff) |
Merge branch 'master' into refactor-mesh-remove-pointersrefactor-mesh-remove-pointers
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl b/source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl index 0b5e3759dfb..8191fb6a8d6 100644 --- a/source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl @@ -10,6 +10,5 @@ out vec2 texCoord_interp; void main() { gl_Position = ModelViewProjectionMatrix * vec4(pos.xy, 0.0f, 1.0f); - gl_Position.z = 1.0; texCoord_interp = texCoord; } |