diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 18:45:43 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 23:30:08 +0300 |
commit | c5862e0a06b75767fd863673c54aab54f27d1872 (patch) | |
tree | 859b364533455278eb73fb39e3ebf33996d250cc /source/blender/gpu/shaders/gpu_shader_2D_line_dashed_uniform_color_vert.glsl | |
parent | 024d40b504e4dc2a23824021bdcfe772a1f5f670 (diff) |
Cleanup: comments (long lines) in gpu
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_2D_line_dashed_uniform_color_vert.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_2D_line_dashed_uniform_color_vert.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_line_dashed_uniform_color_vert.glsl b/source/blender/gpu/shaders/gpu_shader_2D_line_dashed_uniform_color_vert.glsl index 933a0976c6e..8b5a5cd8c9a 100644 --- a/source/blender/gpu/shaders/gpu_shader_2D_line_dashed_uniform_color_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_2D_line_dashed_uniform_color_vert.glsl @@ -1,7 +1,7 @@ /* - * Vertex Shader for dashed lines with 2D coordinates, with uniform multi-colors or uniform single-color, - * and unary thickness. + * Vertex Shader for dashed lines with 2D coordinates, + * with uniform multi-colors or uniform single-color, and unary thickness. * * Dashed is performed in screen space. */ |