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authorMike Erwin <significant.bit@gmail.com>2016-10-09 17:53:03 +0300
committerMike Erwin <significant.bit@gmail.com>2016-10-09 17:53:03 +0300
commit99db1b8d9566399f1587ca16df60787ce140e52f (patch)
tree64b928fb07837179d6198cd1ed3dad7e9fb2fd25 /source/blender/gpu/shaders/gpu_shader_3D_flat_color_vert.glsl
parenta2471d2b3764ebdedefd41934a22f48bd5d799c8 (diff)
fix shaders for picky GLSL compilers
@zeauro reported this issue: texture2DRect needs the ARB_texture_rectangle extension. But isn't that an OpenGL 2.1 feature and should be part of GLSL 1.2+? This should fix it, and future shaders should do something similar.
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_3D_flat_color_vert.glsl')
0 files changed, 0 insertions, 0 deletions