diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-05-17 03:46:42 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2017-05-17 03:46:42 +0300 |
commit | 8adec78ca574f09242aa4588ad04f498f1e074aa (patch) | |
tree | 0f0dbfb1d280a160756a9a4d55fe123bb3ba36e6 /source/blender/gpu/shaders/gpu_shader_3D_image_vert.glsl | |
parent | c8bf3984ee806cd035c47aa5d7f99828f5667dd7 (diff) |
Cleanup: remove GLSL version checks
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_3D_image_vert.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_3D_image_vert.glsl | 12 |
1 files changed, 3 insertions, 9 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_3D_image_vert.glsl b/source/blender/gpu/shaders/gpu_shader_3D_image_vert.glsl index e9f847f28b3..eb877ab20b6 100644 --- a/source/blender/gpu/shaders/gpu_shader_3D_image_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_3D_image_vert.glsl @@ -1,15 +1,9 @@ uniform mat4 ModelViewProjectionMatrix; -#if __VERSION__ == 120 - attribute vec2 texCoord; - attribute vec3 pos; - varying vec2 texCoord_interp; -#else - in vec2 texCoord; - in vec3 pos; - out vec2 texCoord_interp; -#endif +in vec2 texCoord; +in vec3 pos; +out vec2 texCoord_interp; void main() { |