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authorJulian Eisel <julian@blender.org>2020-06-05 14:09:31 +0300
committerJulian Eisel <julian@blender.org>2020-06-05 14:09:31 +0300
commit920a58d9b6d667894cf166cbbd25e4c2fbd238ea (patch)
tree7ca5a9da640753b5e070c439ac3bdd14dfad92cf /source/blender/gpu/shaders/gpu_shader_3D_polyline_vert.glsl
parentc94b6209861ca7cc3985b53474feed7d94c0221a (diff)
parenta1d55bdd530390e58c51abe9707b8d3b0ae3e861 (diff)
Merge branch 'master' into wm-drag-drop-rewritewm-drag-drop-rewrite
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_3D_polyline_vert.glsl')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_3D_polyline_vert.glsl28
1 files changed, 28 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_3D_polyline_vert.glsl b/source/blender/gpu/shaders/gpu_shader_3D_polyline_vert.glsl
new file mode 100644
index 00000000000..28aa2a4ccc6
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_3D_polyline_vert.glsl
@@ -0,0 +1,28 @@
+
+uniform mat4 ModelViewProjectionMatrix;
+uniform mat4 ModelMatrix;
+uniform vec4 ClipPlane;
+
+in vec3 pos;
+
+#if !defined(UNIFORM)
+in vec4 color;
+
+out vec4 finalColor_g;
+#endif
+
+#ifdef CLIP
+out float clip_g;
+#endif
+
+void main()
+{
+ gl_Position = ModelViewProjectionMatrix * vec4(pos, 1.0);
+#if !defined(UNIFORM)
+ finalColor_g = color;
+#endif
+
+#ifdef CLIP
+ clip_g = dot(ModelMatrix * vec4(pos, 1.0), ClipPlane);
+#endif
+}