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author | Charlie Jolly <charlie> | 2021-03-23 12:21:56 +0300 |
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committer | Charlie Jolly <mistajolly@gmail.com> | 2021-03-23 12:59:20 +0300 |
commit | d3758892987d76749fdf1211ed27ff77f39b5b3b (patch) | |
tree | 0e0b6b2a614b9829255cae77fb75f93696e7df7b /source/blender/gpu/shaders/gpu_shader_checker_frag.glsl | |
parent | 4c19fcacc0b71271ca2fafc87ef5772a819e7075 (diff) |
Nodes: Add Refract and Faceforward functions to Vector Maths nodes
Cycles, Eevee, OSL, Geo, Attribute
Based on outdated refract patch D6619 by @cubic_sloth
`refract` and `faceforward` are standard functions in GLSL, OSL and Godot shader languages.
Adding these functions provides Blender shader artists access to these standard functions.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D10622
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_checker_frag.glsl')
0 files changed, 0 insertions, 0 deletions