diff options
author | Mike Erwin <significant.bit@gmail.com> | 2015-11-23 08:08:09 +0300 |
---|---|---|
committer | Mike Erwin <significant.bit@gmail.com> | 2015-11-23 08:08:09 +0300 |
commit | 076e2ff2aabd3374a6cb29ed543b28d1e9d0525d (patch) | |
tree | 7aaa54b17f9ee56c1fffee06d11ca7dc496f5c62 /source/blender/gpu/shaders/gpu_shader_geometry.glsl | |
parent | 05ffe2d174115b9f9fc2322dbafcfb4543d3809d (diff) |
OpenGL: update geometry shaders, fixes T46838
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_geometry.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_geometry.glsl | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_geometry.glsl b/source/blender/gpu/shaders/gpu_shader_geometry.glsl index a0ae96a1f72..2e4d8f9e8a8 100644 --- a/source/blender/gpu/shaders/gpu_shader_geometry.glsl +++ b/source/blender/gpu/shaders/gpu_shader_geometry.glsl @@ -1,13 +1,19 @@ uniform int PrimitiveIdBase; uniform int osd_active_uv_offset; -varying vec3 varnormal; -varying vec3 varposition; +#if __VERSION__ >= 150 + layout(lines_adjacency) in; + layout(triangle_strip, max_vertices = 4) out; +#endif in block { VertexData v; } inpt[4]; +/* compatibility */ +out vec3 varnormal; +out vec3 varposition; + uniform bool osd_flat_shading; uniform int osd_fvar_count; |