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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/gpu/shaders/gpu_shader_gpencil_stroke_frag.glsl
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_gpencil_stroke_frag.glsl')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_gpencil_stroke_frag.glsl24
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_frag.glsl b/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_frag.glsl
index 7bb7693d202..fc3f47c0aaa 100644
--- a/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_frag.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_frag.glsl
@@ -5,16 +5,16 @@ out vec4 fragColor;
void main()
{
- const vec2 center = vec2(0, 0.5);
- vec4 tColor = vec4(mColor);
- /* if alpha < 0, then encap */
- if (mColor.a < 0) {
- tColor.a = tColor.a * -1.0;
- float dist = length(mTexCoord - center);
- if (dist > 0.25) {
- discard;
- }
- }
- /* Solid */
- fragColor = tColor;
+ const vec2 center = vec2(0, 0.5);
+ vec4 tColor = vec4(mColor);
+ /* if alpha < 0, then encap */
+ if (mColor.a < 0) {
+ tColor.a = tColor.a * -1.0;
+ float dist = length(mTexCoord - center);
+ if (dist > 0.25) {
+ discard;
+ }
+ }
+ /* Solid */
+ fragColor = tColor;
}