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authorBastien Montagne <montagne29@wanadoo.fr>2019-03-17 20:07:13 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2019-03-17 20:07:13 +0300
commit887d052e56a515145f4dd7433e49c91c5d149169 (patch)
tree366bd91d1e7dc8b38d2137b08e403e74ea59c016 /source/blender/gpu/shaders/gpu_shader_gpencil_stroke_geom.glsl
parent94507a7fa7ee61fefa2001337062c1aa4fb6379a (diff)
Fix T62570: Append Particles System not working properly.
T62570 and T61796 show that we need two slightly different behaviors in post-linking collection process: * For linking, we never want to instantiate indirectly-linked collections or objects. * For appending however, since all collections and objects will become local and hence need instantiation, we want to 'link to scene' all collections first, better than instantiating the objects in the master collection opf current scene.
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_gpencil_stroke_geom.glsl')
0 files changed, 0 insertions, 0 deletions