diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/gpu/shaders/gpu_shader_image_alpha_color_frag.glsl | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_image_alpha_color_frag.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_image_alpha_color_frag.glsl | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_image_alpha_color_frag.glsl b/source/blender/gpu/shaders/gpu_shader_image_alpha_color_frag.glsl index e2af83ec529..cf71d4ac0c5 100644 --- a/source/blender/gpu/shaders/gpu_shader_image_alpha_color_frag.glsl +++ b/source/blender/gpu/shaders/gpu_shader_image_alpha_color_frag.glsl @@ -7,8 +7,8 @@ uniform sampler2D image; void main() { - fragColor = texture(image, texCoord_interp).r * color.rgba; - /* Premul by alpha (not texture alpha) - * Use blending function GPU_blend_set_func(GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); */ - fragColor.rgb *= color.a; + fragColor = texture(image, texCoord_interp).r * color.rgba; + /* Premul by alpha (not texture alpha) + * Use blending function GPU_blend_set_func(GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); */ + fragColor.rgb *= color.a; } |