diff options
author | Martijn Berger <mberger@denc.nl> | 2016-11-18 18:04:25 +0300 |
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committer | Martijn Berger <mberger@denc.nl> | 2016-11-18 18:04:25 +0300 |
commit | 53267d2579d8fa10d76721c0bea3fbca37d739db (patch) | |
tree | e8b4ed3fef4d1e037ca54dfe72bb90942e891611 /source/blender/gpu/shaders/gpu_shader_image_color_frag.glsl | |
parent | e0bea34c51e77bce2d1c166b0326ec3963374edb (diff) |
convert icon_draw_texture to gawain imm mode replacements
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_image_color_frag.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_image_color_frag.glsl | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_image_color_frag.glsl b/source/blender/gpu/shaders/gpu_shader_image_color_frag.glsl new file mode 100644 index 00000000000..b7697b0a3cc --- /dev/null +++ b/source/blender/gpu/shaders/gpu_shader_image_color_frag.glsl @@ -0,0 +1,17 @@ + +#if __VERSION__ == 120 + varying vec2 texCoord_interp; + #define fragColor gl_FragColor +#else + in vec2 texCoord_interp; + out vec4 fragColor; + #define texture2D texture +#endif + +uniform vec4 color; +uniform sampler2D image; + +void main() +{ + fragColor = texture2D(image, texCoord_interp) * color; +} |