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author | Campbell Barton <ideasman42@gmail.com> | 2019-01-28 23:46:25 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-01-29 00:32:25 +0300 |
commit | 68cab3aff63aea95830aa082a160200768d0e826 (patch) | |
tree | 3a042217ce34d84387cdfcca97316597800396db /source/blender/gpu/shaders/gpu_shader_instance_vert.glsl | |
parent | a9c297165878b3c427a20f787cc90a6ada4df253 (diff) |
Cleanup: replace attrib w/ attr
Also rename GPUVertexAttribs to GPUVertAttrLayers,
avoids confusion with GPUVertAttr which isn't closely related.
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_instance_vert.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_instance_vert.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_instance_vert.glsl b/source/blender/gpu/shaders/gpu_shader_instance_vert.glsl index a4facae435e..803dc4b3bcf 100644 --- a/source/blender/gpu/shaders/gpu_shader_instance_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_instance_vert.glsl @@ -1,10 +1,10 @@ uniform mat4 ViewProjectionMatrix; -/* ---- Instantiated Attribs ---- */ +/* ---- Instantiated Attrs ---- */ in vec3 pos; -/* ---- Per instance Attribs ---- */ +/* ---- Per instance Attrs ---- */ in mat4 InstanceModelMatrix; void main() |