diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl b/source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl index 2d2724bb686..ba8321aa295 100644 --- a/source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl +++ b/source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl @@ -4,13 +4,13 @@ out vec4 fragColor; void main() { - vec2 centered = gl_PointCoord - vec2(0.5); - float dist_squared = dot(centered, centered); - const float rad_squared = 0.25; + vec2 centered = gl_PointCoord - vec2(0.5); + float dist_squared = dot(centered, centered); + const float rad_squared = 0.25; - // round point with jaggy edges - if (dist_squared > rad_squared) - discard; + // round point with jaggy edges + if (dist_squared > rad_squared) + discard; - fragColor = finalColor; + fragColor = finalColor; } |