diff options
author | Daniel Stokes <kupomail@gmail.com> | 2012-05-01 06:50:17 +0400 |
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committer | Daniel Stokes <kupomail@gmail.com> | 2012-05-01 06:50:17 +0400 |
commit | ae4fda82b026ae6e2b003c1105f329b7e76582b0 (patch) | |
tree | 1dfe2a3f3e1dd3dabe22c51a96ffdc07575f1bc5 /source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl.c | |
parent | 7cb037db8628c0522fb8c143d461e2054b616771 (diff) |
Merging phase 1 of the BGE Harmony branch:
* Shadow color now usable in the BGE
* Simplified the shadow panel while "Blender Game" renderer is active
* Added variance shadow maps for the BGE
* Buffered shadows on sun lamps in the BGE (orthographic)
* Light textures in the BGE
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl.c')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl.c | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl.c b/source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl.c new file mode 100644 index 00000000000..5eea72503ce --- /dev/null +++ b/source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl.c @@ -0,0 +1,9 @@ +/* DataToC output of file <gpu_shader_sep_gaussian_blur_vert_glsl> */ + +int datatoc_gpu_shader_sep_gaussian_blur_vert_glsl_size = 92; +char datatoc_gpu_shader_sep_gaussian_blur_vert_glsl[] = { + 13, 10,118,111,105,100, 32,109, 97,105,110, 40, 41, 13, 10,123, 13, 10, 9, 9,103,108, 95, 80,111,115,105,116, +105,111,110, 32, 61, 32,102,116,114, 97,110,115,102,111,114,109, 40, 41, 59, 13, 10, 9, 9,103,108, 95, 84,101,120, 67,111,111, +114,100, 91, 48, 93, 32, 61, 32, 32,103,108, 95, 77,117,108,116,105, 84,101,120, 67,111,111,114,100, 48, 59, 13, 10,125, 13, 10, + 0}; + |