diff options
author | Jeroen Bakker <jeroen@blender.org> | 2022-01-17 16:34:28 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-01-17 16:34:28 +0300 |
commit | edee5a947b7ea3e1324aa334a22c7c9bbf47f5f7 (patch) | |
tree | b8f15e66277700ccdc5d6c8b7c7eb3728f91182f /source/blender/gpu/shaders/gpu_shader_text_frag.glsl | |
parent | 8fb2ff458ba579dba08bfdf57d043ad158b5db07 (diff) |
Revert "GPUShaderCreateInfo for interface abstraction"
This reverts commit 8fb2ff458ba579dba08bfdf57d043ad158b5db07.
Missing some files.
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_text_frag.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_text_frag.glsl | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_text_frag.glsl b/source/blender/gpu/shaders/gpu_shader_text_frag.glsl index 1456bd0c732..2568cd74445 100644 --- a/source/blender/gpu/shaders/gpu_shader_text_frag.glsl +++ b/source/blender/gpu/shaders/gpu_shader_text_frag.glsl @@ -1,4 +1,4 @@ -#ifndef USE_GPU_SHADER_CREATE_INFO + flat in vec4 color_flat; noperspective in vec2 texCoord_interp; flat in int glyph_offset; @@ -8,7 +8,6 @@ flat in int interp_size; out vec4 fragColor; uniform sampler2D glyph; -#endif const vec2 offsets4[4] = vec2[4]( vec2(-0.5, 0.5), vec2(0.5, 0.5), vec2(-0.5, -0.5), vec2(-0.5, -0.5)); |