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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/gpu/shaders/gpu_shader_text_simple_geom.glsl
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_text_simple_geom.glsl')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_text_simple_geom.glsl32
1 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_text_simple_geom.glsl b/source/blender/gpu/shaders/gpu_shader_text_simple_geom.glsl
index 8903fd1df57..7a8a872f919 100644
--- a/source/blender/gpu/shaders/gpu_shader_text_simple_geom.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_text_simple_geom.glsl
@@ -12,25 +12,25 @@ noperspective out vec2 texCoord_interp;
void main()
{
- color_flat = color[0];
- texCoord_rect = tex_rect[0];
- gl_Position.zw = vec2(0.0, 1.0);
+ color_flat = color[0];
+ texCoord_rect = tex_rect[0];
+ gl_Position.zw = vec2(0.0, 1.0);
- gl_Position.xy = pos_rect[0].xy;
- texCoord_interp = vec2(0.0, 0.0);
- EmitVertex();
+ gl_Position.xy = pos_rect[0].xy;
+ texCoord_interp = vec2(0.0, 0.0);
+ EmitVertex();
- gl_Position.xy = pos_rect[0].zy;
- texCoord_interp = vec2(1.0, 0.0);
- EmitVertex();
+ gl_Position.xy = pos_rect[0].zy;
+ texCoord_interp = vec2(1.0, 0.0);
+ EmitVertex();
- gl_Position.xy = pos_rect[0].xw;
- texCoord_interp = vec2(0.0, 1.0);
- EmitVertex();
+ gl_Position.xy = pos_rect[0].xw;
+ texCoord_interp = vec2(0.0, 1.0);
+ EmitVertex();
- gl_Position.xy = pos_rect[0].zw;
- texCoord_interp = vec2(1.0, 1.0);
- EmitVertex();
+ gl_Position.xy = pos_rect[0].zw;
+ texCoord_interp = vec2(1.0, 1.0);
+ EmitVertex();
- EndPrimitive();
+ EndPrimitive();
}