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author | Campbell Barton <ideasman42@gmail.com> | 2018-06-29 09:05:38 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-29 09:05:38 +0300 |
commit | 9bd0c63382bf226c271c40d5a5967c22c75718ea (patch) | |
tree | 97ad1061c10f39498459d54da34caddd59d39fbd /source/blender/gpu/shaders/gpu_shader_vertex_world.glsl | |
parent | be983295ea14af226b3c824a035ccee9d416c67f (diff) | |
parent | af36dd4664ddf35c7ad99f05f9878ce1acf787bd (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_vertex_world.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_vertex_world.glsl | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_vertex_world.glsl b/source/blender/gpu/shaders/gpu_shader_vertex_world.glsl index af2e4ba19a2..6f97ef8abef 100644 --- a/source/blender/gpu/shaders/gpu_shader_vertex_world.glsl +++ b/source/blender/gpu/shaders/gpu_shader_vertex_world.glsl @@ -73,4 +73,3 @@ void main() varposition = gl_Vertex.xyz; varnormal = normalize(-varposition); - |