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author | Campbell Barton <ideasman42@gmail.com> | 2018-06-29 09:02:49 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-29 09:02:49 +0300 |
commit | af36dd4664ddf35c7ad99f05f9878ce1acf787bd (patch) | |
tree | 86c90d41e9f8e6abd3f0c231f77c96e8a9cff7d9 /source/blender/gpu/shaders/gpu_shader_vertex_world.glsl | |
parent | 46dceefc353ab8c84731c9f8f09a34733e004d1b (diff) |
Cleanup: trailing newlines
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_vertex_world.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_vertex_world.glsl | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_vertex_world.glsl b/source/blender/gpu/shaders/gpu_shader_vertex_world.glsl index d45a4b316a8..a81d2bcef69 100644 --- a/source/blender/gpu/shaders/gpu_shader_vertex_world.glsl +++ b/source/blender/gpu/shaders/gpu_shader_vertex_world.glsl @@ -78,4 +78,3 @@ void main() varposition = gl_Vertex.xyz; varnormal = normalize(-varposition); - |