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author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2020-11-04 10:14:48 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2020-11-04 10:14:48 +0300 |
commit | 9af147b5d339941c0cff3d7084a9c4b497c9a854 (patch) | |
tree | 65473e3c2d1a128be6cb1d57d74efd89c5ef9153 /source/blender/gpu/shaders/material/gpu_shader_material_attribute.glsl | |
parent | 029e1f066e00ed4d07b46419fc6176f3e501e30e (diff) |
Cleanup: make format
Diffstat (limited to 'source/blender/gpu/shaders/material/gpu_shader_material_attribute.glsl')
-rw-r--r-- | source/blender/gpu/shaders/material/gpu_shader_material_attribute.glsl | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_attribute.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_attribute.glsl index 631d91c89d6..faf37db3ea6 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_attribute.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_attribute.glsl @@ -1,4 +1,5 @@ -void node_attribute(vec4 attr, out vec4 outcol, out vec3 outvec, out float outf, out float outalpha) +void node_attribute( + vec4 attr, out vec4 outcol, out vec3 outvec, out float outf, out float outalpha) { outcol = vec4(attr.xyz, 1.0); outvec = attr.xyz; |