diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2019-08-22 17:04:25 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2019-09-05 18:37:50 +0300 |
commit | d8aaf25c23fa10ee121dc4fdd1cafe544bcca355 (patch) | |
tree | b5a16157beac22e4b474c699c1ce25f3d8c5be51 /source/blender/gpu/shaders/material/gpu_shader_material_eevee_specular.glsl | |
parent | ca58936f2ff2b14a649722be20d98f8fa35831ff (diff) |
Eevee: Shadow map refactor
Reviewed By: brecht
Differential Revision: http://developer.blender.org/D5659
Diffstat (limited to 'source/blender/gpu/shaders/material/gpu_shader_material_eevee_specular.glsl')
-rw-r--r-- | source/blender/gpu/shaders/material/gpu_shader_material_eevee_specular.glsl | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_eevee_specular.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_eevee_specular.glsl index e69a53b6596..34062cc8d02 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_eevee_specular.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_eevee_specular.glsl @@ -25,6 +25,7 @@ void node_eevee_specular(vec4 diffuse, clearcoat * 0.25, clearcoat_roughness, occlusion, + true, out_diff, out_spec, ssr_spec); |