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author | Campbell Barton <ideasman42@gmail.com> | 2020-10-14 07:24:42 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-10-14 07:24:42 +0300 |
commit | c7cd74fac3c47ce0c449ba5f2d130c6309242431 (patch) | |
tree | 169a1bae049af2e9cd5c4a6eeaa4c2db6694ea44 /source/blender/gpu/shaders/material | |
parent | 863b38d7081673c41f343d28aa64c65f6cc41f96 (diff) |
Cleanup: multi-line comment blocks
Diffstat (limited to 'source/blender/gpu/shaders/material')
-rw-r--r-- | source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl index 3fc40fd88e5..3708b8b0531 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl @@ -387,7 +387,7 @@ void node_bsdf_principled_subsurface(vec4 base_color, mixed_ss_base_color, f0, /* HACK: Pass the multiscatter flag as the sign to not add closure variations - or increase register usage. */ + * or increase register usage. */ (use_multiscatter != 0.0) ? f90 : -f90, int(ssr_id), roughness, |