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author | Omar Emara <mail@OmarEmara.dev> | 2022-09-09 15:22:03 +0300 |
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committer | Omar Emara <mail@OmarEmara.dev> | 2022-09-09 15:22:03 +0300 |
commit | 03f33a6f237fba668d5caf900d9bdec73e366fef (patch) | |
tree | 6236dfa145a57e308dd2ce7411c3ac4a4264a5c5 /source/blender/gpu/shaders | |
parent | 0fd39da3a96adfe30e5260f72ecc8c6d8b68b98f (diff) |
Realtime Compositor: Allow inputs to skip realization
This patch adds support for the skip realization option of the input
descriptor. Inputs that request skip realization will not be realized on
the operation domain of the operation and will not contribute to its
computation, and consequently, they can't be a domain input.
An example is the bokeh input of the Bokeh Blur node, which is actually
a resource that is decoupled from the rest of the inputs and should not
affect or be affected by their domain.
Differential Revision: https://developer.blender.org/D15767
Reviewed By: Clement Foucault
Diffstat (limited to 'source/blender/gpu/shaders')
0 files changed, 0 insertions, 0 deletions