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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-06-04 20:05:33 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-06-04 20:27:10 +0400 |
commit | ec97cb87f63f19303352cf5ac9bdca52f13377be (patch) | |
tree | 601de83970f5d2fbcf6dd21c07f86b7de0f2a74a /source/blender/gpu/shaders | |
parent | bc4043e79781215ef4f583928cf60717039b178e (diff) |
Fix issues when ungrouping meta changes the final sequencer render
Seems to be caused by the way how the most bottom strip in the stack
used to apply effect. Just rendering strip in this cases will not give
proper results.
Made it so effect is applying between empty imbuf and actual strip.
Seems to work by tests, but more intense testing is required.
Diffstat (limited to 'source/blender/gpu/shaders')
0 files changed, 0 insertions, 0 deletions