diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-04-25 22:24:55 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-04-25 22:24:55 +0300 |
commit | 84302497918191b751311fa1bc7f72017f5af2eb (patch) | |
tree | 352d3f4b9575cfdf358cac46f58ec534acac72d9 /source/blender/gpu/shaders | |
parent | 7a67bb7018b8be7b54ece0048a22df34923efe68 (diff) |
UI: shrink operator menu hold triangle a little
Diffstat (limited to 'source/blender/gpu/shaders')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl b/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl index 107480580f9..7ae65dbc32a 100644 --- a/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl @@ -68,8 +68,8 @@ const vec2 triavec[37] = vec2[37]( vec2(-0.578579, 0.253369), vec2(-0.392773, 0.412794), vec2(-0.004241, -0.328551), vec2(-0.003001, 0.034320), vec2(1.055313, 0.864744), vec2(0.866408, 1.026895), /* ROUNDBOX_TRIA_HOLD_ACTION_ARROW - hold action arrows */ -#define OY -0.2 -#define SC 0.35 +#define OY (-0.2 / 2) +#define SC (0.35 * 2) // vec2(-0.5 + SC, 1.0 + OY), vec2( 0.5, 1.0 + OY), vec2( 0.5, 0.0 + OY + SC), vec2( 0.5 - SC, 1.0 + OY), vec2(-0.5, 1.0 + OY), vec2(-0.5, 0.0 + OY + SC) #undef OY |