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author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-03 22:52:30 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-05 18:49:14 +0300 |
commit | db21c12abedd7606a3aaf50f70e506a24d9f0e7a (patch) | |
tree | 31b928b9a14f8b801a1d792c5dcd1825855b30b7 /source/blender/gpu/shaders | |
parent | 22a84a673a9fd9942b54a584cbbbab5d0861cbd5 (diff) |
GPUFramebuffer: Encapsulate single attachement clear
This is in preparation of using it to clear single texture.
Also includes minor cleanups about not using tex target in
assert and adding enum operators.
Diffstat (limited to 'source/blender/gpu/shaders')
0 files changed, 0 insertions, 0 deletions