diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-07-19 19:39:43 +0300 |
---|---|---|
committer | Brecht Van Lommel <brecht@blender.org> | 2021-07-30 19:44:26 +0300 |
commit | 3848507511a7546ab396c80f069b48de3332860f (patch) | |
tree | 86c81ecfa6921b776931b4b952ec0a58a79da68f /source/blender/gpu/shaders | |
parent | b90887da5a37088d295fe86445cf62c9fc8fdea4 (diff) |
Cleanup: clarify license and origin of voronoi and dithering code
Diffstat (limited to 'source/blender/gpu/shaders')
-rw-r--r-- | source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl index 40f76b9cacc..0f69a4b9aa0 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl @@ -1,11 +1,17 @@ /* + * Original code is under the MIT License, Copyright (c) 2013 Inigo Quilez. + * * Smooth Voronoi: * * - https://wiki.blender.org/wiki/User:OmarSquircleArt/GSoC2019/Documentation/Smooth_Voronoi * - * Distance To Edge: + * Distance To Edge based on: + * + * - https://www.iquilezles.org/www/articles/voronoilines/voronoilines.htm + * - https://www.shadertoy.com/view/ldl3W8 * - * - https://www.shadertoy.com/view/llG3zy + * With optimization to change -2..2 scan window to -1..1 for better performance, + * as explained in https://www.shadertoy.com/view/llG3zy. * */ |