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author | Campbell Barton <ideasman42@gmail.com> | 2019-05-30 13:02:05 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-05-30 13:02:05 +0300 |
commit | 671827549a3d013a2037e0b9814708214c59271c (patch) | |
tree | 7f15acb0cfbc4a5ad6b49cd072d9c7564f8df95b /source/blender/gpu/shaders | |
parent | 8cc1154aa257f1cc7fe6c5e0d139cdc0afd6b604 (diff) |
3D View: Support light probe data clipping
Diffstat (limited to 'source/blender/gpu/shaders')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_instance_variying_size_variying_id_vert.glsl | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_instance_variying_size_variying_id_vert.glsl b/source/blender/gpu/shaders/gpu_shader_instance_variying_size_variying_id_vert.glsl index edcff5e5d87..130f46e1e33 100644 --- a/source/blender/gpu/shaders/gpu_shader_instance_variying_size_variying_id_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_instance_variying_size_variying_id_vert.glsl @@ -1,5 +1,8 @@ uniform mat4 ViewProjectionMatrix; +#ifdef USE_WORLD_CLIP_PLANES +uniform mat4 ModelMatrix; +#endif uniform int baseId; /* ---- Instantiated Attrs ---- */ @@ -18,6 +21,11 @@ flat out uint finalId; void main() { - gl_Position = ViewProjectionMatrix * InstanceModelMatrix * vec4(pos * size, 1.0); + vec4 pos_4d = vec4(pos * size, 1.0); + gl_Position = ViewProjectionMatrix * InstanceModelMatrix * pos_4d; finalId = uint(baseId + callId); + +#ifdef USE_WORLD_CLIP_PLANES + world_clip_planes_calc_clip_distance((ModelMatrix * InstanceModelMatrix * pos_4d).xyz); +#endif } |