diff options
author | Jeroen Bakker <jeroen@blender.org> | 2022-01-10 14:22:06 +0300 |
---|---|---|
committer | Jeroen Bakker <jeroen@blender.org> | 2022-01-10 14:51:21 +0300 |
commit | 3488339475746f93cc050ac1dd6308810368ca00 (patch) | |
tree | c3f47110bd05c20af586d49afaaac234b4a3082d /source/blender/gpu | |
parent | 227fd753df874e1d8c3e221066dde210d3b87aba (diff) |
Cleanup: Consistent naming GPU_SHADER_2D_AREA_BORDERS.
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/GPU_shader.h | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_shader_builtin.c | 4 | ||||
-rw-r--r-- | source/blender/gpu/tests/gpu_shader_builtin_test.cc | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index a93a61ebbb0..7ea34b257c0 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -403,7 +403,7 @@ typedef enum eGPUBuiltinShader { /* grease pencil drawing */ GPU_SHADER_GPENCIL_STROKE, /* specialized for widget drawing */ - GPU_SHADER_2D_AREA_EDGES, + GPU_SHADER_2D_AREA_BORDERS, GPU_SHADER_2D_WIDGET_BASE, GPU_SHADER_2D_WIDGET_BASE_INST, GPU_SHADER_2D_WIDGET_SHADOW, diff --git a/source/blender/gpu/intern/gpu_shader_builtin.c b/source/blender/gpu/intern/gpu_shader_builtin.c index 3ed7fdbbb6b..135de6900ff 100644 --- a/source/blender/gpu/intern/gpu_shader_builtin.c +++ b/source/blender/gpu/intern/gpu_shader_builtin.c @@ -418,9 +418,9 @@ static const GPUShaderStages builtin_shader_stages[GPU_SHADER_BUILTIN_LEN] = { .defs = "#define UNIFORM_SCALE\n", }, - [GPU_SHADER_2D_AREA_EDGES] = + [GPU_SHADER_2D_AREA_BORDERS] = { - .name = "GPU_SHADER_2D_AREA_EDGES", + .name = "GPU_SHADER_2D_AREA_BORDERS", .vert = datatoc_gpu_shader_2D_area_borders_vert_glsl, .frag = datatoc_gpu_shader_2D_area_borders_frag_glsl, }, diff --git a/source/blender/gpu/tests/gpu_shader_builtin_test.cc b/source/blender/gpu/tests/gpu_shader_builtin_test.cc index 4266824e5ff..9e8e057e28a 100644 --- a/source/blender/gpu/tests/gpu_shader_builtin_test.cc +++ b/source/blender/gpu/tests/gpu_shader_builtin_test.cc @@ -73,7 +73,7 @@ static void test_shader_builtin() GPU_SHADER_CFG_DEFAULT); test_compile_builtin_shader(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR, GPU_SHADER_CFG_DEFAULT); test_compile_builtin_shader(GPU_SHADER_GPENCIL_STROKE, GPU_SHADER_CFG_DEFAULT); - test_compile_builtin_shader(GPU_SHADER_2D_AREA_EDGES, GPU_SHADER_CFG_DEFAULT); + test_compile_builtin_shader(GPU_SHADER_2D_AREA_BORDERS, GPU_SHADER_CFG_DEFAULT); test_compile_builtin_shader(GPU_SHADER_2D_WIDGET_BASE, GPU_SHADER_CFG_DEFAULT); test_compile_builtin_shader(GPU_SHADER_2D_WIDGET_BASE_INST, GPU_SHADER_CFG_DEFAULT); test_compile_builtin_shader(GPU_SHADER_2D_WIDGET_SHADOW, GPU_SHADER_CFG_DEFAULT); |