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author | Antony Riakiotakis <kalast@gmail.com> | 2015-07-13 14:58:17 +0300 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2015-07-13 14:58:17 +0300 |
commit | e142ae77cadf04103fbc643f21cf60891862f6a8 (patch) | |
tree | 142e25fccd5ba3e748a1652706e7e4f1220ca289 /source/blender/gpu | |
parent | 107bbee4c763c95ea5d07a3b2f08bfe3b6adb24c (diff) |
Imbuf types refactor.
ImBuf types were getting stored as bitflags in a 32bit integer which had
already run out of space. Solved the problem by separating file type to
an ftype enum, and file specific options to foptions.
Reviewed by Campbell, thanks a lot!
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/intern/gpu_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index 2186f20d173..e033fbbd1d4 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -677,7 +677,7 @@ int GPU_verify_image(Image *ima, ImageUser *iuser, int tftile, bool compare, boo } #ifdef WITH_DDS - if (ibuf->ftype & DDS) + if (ibuf->ftype == IMB_FTYPE_DDS) GPU_create_gl_tex_compressed(bind, rect, rectw, recth, mipmap, ima, ibuf); else #endif |