Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorcharlie <mistajolly@gmail.com>2018-07-14 14:11:28 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-07-15 01:45:42 +0300
commit83a4e1aaf9d1aa5e4747213dee5485945cecb05d (patch)
tree4e8c5feacaf9a82f314f4b5ff9f9419f3c553133 /source/blender/gpu
parent4697604331482c394c8a148c54a8e942120b634f (diff)
Cycles: add voronoi features and distance settings from Blender.
Features to get the 2nd, 3rd, 4th closest point instead of the closest, and various distance metrics. No viewport/Eevee support yet. Patch by Michel Anders, Charlie Jolly and Brecht Van Lommel. Differential Revision: https://developer.blender.org/D3503
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_material.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index 2cb92fd1cbc..ab044fff100 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -3660,7 +3660,7 @@ void node_tex_sky(vec3 co, out vec4 color)
color = vec4(1.0);
}
-void node_tex_voronoi(vec3 co, float scale, float coloring, out vec4 color, out float fac)
+void node_tex_voronoi(vec3 co, float scale, float exponent, float coloring, out vec4 color, out float fac)
{
#ifdef BIT_OPERATIONS
vec3 p = co * scale;