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authorCampbell Barton <ideasman42@gmail.com>2012-05-25 13:51:53 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-25 13:51:53 +0400
commit57c292daf0429624e289eba0c1d082d96747c9b8 (patch)
tree934ea9557e684bff356e61c2b080d5bc8c4dd40a /source/blender/gpu
parentc4bbc5abfcb543563872e42a8352917682787b14 (diff)
style cleanup
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index fb277815878..7ae4aa550f9 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -1254,7 +1254,7 @@ int GPU_enable_material(int nr, void *attribs)
if (GMS.is_alpha_pass) glDepthMask(1);
if (GMS.backface_culling) {
- if(mat->game.flag)
+ if (mat->game.flag)
glEnable(GL_CULL_FACE);
else
glDisable(GL_CULL_FACE);