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authorClément Foucault <foucault.clem@gmail.com>2017-02-26 23:33:29 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-02-26 23:33:29 +0300
commit16b2005bfbb7a047ca815ddd4cb47e718f1a8beb (patch)
treeb85e74d2e0457b1139b2c55fb26c18dc8b054ffa /source/blender/gpu
parent6dabcdf69e7e733d872ae745614dae6e9e263a2c (diff)
Clay Engine: fix shader :/
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_edit_overlay_geom.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_edit_overlay_geom.glsl b/source/blender/gpu/shaders/gpu_shader_edit_overlay_geom.glsl
index 7b1393c69c6..f7ee3f006e4 100644
--- a/source/blender/gpu/shaders/gpu_shader_edit_overlay_geom.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_edit_overlay_geom.glsl
@@ -150,7 +150,7 @@ void main()
eData1[v] = 0.0;
}
- /* and the last vertex
+ /* and the last vertex */
doVertex(2);
}
/* Harder case : compute visible edges vectors */