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authormano-wii <germano.costa@ig.com.br>2019-03-28 21:59:51 +0300
committermano-wii <germano.costa@ig.com.br>2019-03-28 22:00:37 +0300
commitfbfa5890bff48dfa49115aa9a1e3d296ea3018ac (patch)
tree043f0b516b1a61feb4e798788f61134be2bcd3f9 /source/blender/gpu
parent7b62c61d6e7436a3491f48641021aff4bc373f63 (diff)
Fix build errors
From rBd5cb425b8745
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_select.c37
-rw-r--r--source/blender/gpu/intern/gpu_select_pick.c24
2 files changed, 37 insertions, 24 deletions
diff --git a/source/blender/gpu/intern/gpu_select.c b/source/blender/gpu/intern/gpu_select.c
index adc5f5a9864..1cb51458cb3 100644
--- a/source/blender/gpu/intern/gpu_select.c
+++ b/source/blender/gpu/intern/gpu_select.c
@@ -23,6 +23,7 @@
* Interface for accessing gpu-related methods for selection. The semantics are
* similar to glRenderMode(GL_SELECT) from older OpenGL versions.
*/
+#include <string.h>
#include <stdlib.h>
#include "GPU_select.h"
@@ -31,6 +32,8 @@
#include "MEM_guardedalloc.h"
+#include "BLI_rect.h"
+
#include "DNA_userdef_types.h"
#include "BLI_utildefines.h"
@@ -211,3 +214,37 @@ const uint *GPU_select_buffer_near(const uint *buffer, int hits)
}
return buffer_near;
}
+
+/* Part of the solution copied from `rect_subregion_stride_calc`. */
+void GPU_select_buffer_stride_realign(
+ const rcti *src, const rcti *dst, uint *r_buf)
+{
+ const int src_x = BLI_rcti_size_x(src);
+ // const int src_y = BLI_rcti_size_y(src);
+ int dst_x = BLI_rcti_size_x(dst);
+ int dst_y = BLI_rcti_size_y(dst);
+ int x = dst->xmin - src->xmin;
+ int y = dst->ymin - src->ymin;
+
+ BLI_assert(src->xmin <= dst->xmin && src->ymin <= dst->ymin &&
+ src->xmax >= dst->xmax && src->ymax >= dst->ymax);
+ BLI_assert(x >= 0 && y >= 0);
+
+ int last_px_written = dst_x * dst_y - 1;
+ int last_px_id = src_x * (y + dst_y - 1) + (x + dst_x - 1);
+
+ int skip = src_x - dst_x;
+ while (dst_y--) {
+ int i;
+ for (i = dst_x; i--;) {
+ r_buf[last_px_id--] = r_buf[last_px_written--];
+ }
+ if (last_px_written < 0) {
+ break;
+ }
+ for (i = skip; i--;) {
+ r_buf[last_px_id--] = 0u;
+ }
+ }
+ memset(r_buf, 0, (last_px_id + 1) * sizeof(*r_buf));
+}
diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c
index bfd2f3c1ee7..22388deccdb 100644
--- a/source/blender/gpu/intern/gpu_select_pick.c
+++ b/source/blender/gpu/intern/gpu_select_pick.c
@@ -90,30 +90,6 @@ static void rect_subregion_stride_calc(const rcti *src, const rcti *dst, SubRect
r_sub->skip = (uint)(src_x - dst_x);
}
-void GPU_select_buffer_stride_realign(
- const rcti *src, const rcti *dst, uint *r_buf)
-{
- SubRectStride sub;
- rect_subregion_stride_calc(src, dst, &sub);
-
- int last_px_written = sub.span * sub.span_len - 1;
- int last_px_id = sub.start + last_px_written + (sub.span_len - 1) * sub.skip;
-
- while (sub.span_len--) {
- int i;
- for (i = sub.span; i--;) {
- r_buf[last_px_id--] = r_buf[last_px_written--];
- }
- if (last_px_written < 0) {
- break;
- }
- for (i = sub.skip; i--;) {
- r_buf[last_px_id--] = 0u;
- }
- }
- memset(r_buf, 0, (last_px_id + 1) * sizeof(*r_buf));
-}
-
/**
* Ignore depth clearing as a change,
* only check if its been changed _and_ filled in (ignore clearing since XRAY does this).