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authorClément Foucault <foucault.clem@gmail.com>2017-04-03 20:32:05 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-04-03 22:52:42 +0300
commit4a8aaab0b2ab84455450fcdd1e39e190862b0bb6 (patch)
tree8980b25eae7e18bcae6931d08a2848e7c0de1661 /source/blender/gpu
parentccd8353d58d769d435822e7dac25d8fdf317d6df (diff)
Draw Manager: Use engine type pointer instead of engine name.
Faster search
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/GPU_viewport.h6
-rw-r--r--source/blender/gpu/intern/gpu_viewport.c8
2 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/gpu/GPU_viewport.h b/source/blender/gpu/GPU_viewport.h
index 06102a5c07e..2411fe755af 100644
--- a/source/blender/gpu/GPU_viewport.h
+++ b/source/blender/gpu/GPU_viewport.h
@@ -64,7 +64,7 @@ typedef struct StorageList {
} StorageList;
typedef struct ViewportEngineData {
- char engine_name[32];
+ void *engine_type;
FramebufferList *fbl;
TextureList *txl;
@@ -83,8 +83,8 @@ void GPU_viewport_bind(GPUViewport *viewport, const rcti *rect);
void GPU_viewport_unbind(GPUViewport *viewport);
void GPU_viewport_free(GPUViewport *viewport);
-void *GPU_viewport_engine_data_create(GPUViewport *viewport, const char *engine_name);
-void *GPU_viewport_engine_data_get(GPUViewport *viewport, const char *engine_name);
+void *GPU_viewport_engine_data_create(GPUViewport *viewport, void *engine_type);
+void *GPU_viewport_engine_data_get(GPUViewport *viewport, void *engine_type);
void *GPU_viewport_framebuffer_list_get(GPUViewport *viewport);
void *GPU_viewport_texture_list_get(GPUViewport *viewport);
void GPU_viewport_size_get(GPUViewport *viewport, int *size);
diff --git a/source/blender/gpu/intern/gpu_viewport.c b/source/blender/gpu/intern/gpu_viewport.c
index 659a9cea825..7c2cb8cd4bb 100644
--- a/source/blender/gpu/intern/gpu_viewport.c
+++ b/source/blender/gpu/intern/gpu_viewport.c
@@ -79,11 +79,11 @@ GPUViewport *GPU_viewport_create(void)
return viewport;
}
-void *GPU_viewport_engine_data_create(GPUViewport *viewport, const char *engine_name)
+void *GPU_viewport_engine_data_create(GPUViewport *viewport, void *engine_type)
{
LinkData *ld = MEM_callocN(sizeof(LinkData), "LinkData");
ViewportEngineData *data = MEM_callocN(sizeof(ViewportEngineData), "ViewportEngineData");
- BLI_strncpy(data->engine_name, engine_name, 32);
+ data->engine_type = engine_type;
data->fbl = MEM_callocN(sizeof(FramebufferList), "FramebufferList");
data->txl = MEM_callocN(sizeof(TextureList), "TextureList");
@@ -119,11 +119,11 @@ static void GPU_viewport_engines_data_free(GPUViewport *viewport)
}
}
-void *GPU_viewport_engine_data_get(GPUViewport *viewport, const char *engine_name)
+void *GPU_viewport_engine_data_get(GPUViewport *viewport, void *engine_type)
{
for (LinkData *link = viewport->data.first; link; link = link->next) {
ViewportEngineData *vdata = link->data;
- if (STREQ(engine_name, vdata->engine_name)) {
+ if (vdata->engine_type == engine_type) {
return vdata;
}
}