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authorClément Foucault <foucault.clem@gmail.com>2020-11-05 19:59:07 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-11-05 20:00:27 +0300
commitc3e832144b0d22e3da883330212247808a9db2cf (patch)
tree4d0a88187bd5dd3f2c7708654453b0f5a7dc6d31 /source/blender/gpu
parentaae60f0fecf74c93d8c6e8a5e33ffd4fb6c76a3a (diff)
GPU: Fix valgrind warnings about branching on uninitialized variables
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_framebuffer_private.hh6
-rw-r--r--source/blender/gpu/intern/gpu_immediate_private.hh2
2 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpu/intern/gpu_framebuffer_private.hh b/source/blender/gpu/intern/gpu_framebuffer_private.hh
index 87f0f3823e6..7afa56bfe3d 100644
--- a/source/blender/gpu/intern/gpu_framebuffer_private.hh
+++ b/source/blender/gpu/intern/gpu_framebuffer_private.hh
@@ -100,10 +100,10 @@ class FrameBuffer {
/** Debug name. */
char name_[DEBUG_NAME_LEN];
/** Frame-buffer state. */
- int viewport_[4];
- int scissor_[4];
+ int viewport_[4] = {0};
+ int scissor_[4] = {0};
bool scissor_test_ = false;
- bool dirty_state_;
+ bool dirty_state_ = true;
public:
FrameBuffer(const char *name);
diff --git a/source/blender/gpu/intern/gpu_immediate_private.hh b/source/blender/gpu/intern/gpu_immediate_private.hh
index e6c11120d7e..9fcbe2bdc0b 100644
--- a/source/blender/gpu/intern/gpu_immediate_private.hh
+++ b/source/blender/gpu/intern/gpu_immediate_private.hh
@@ -47,7 +47,7 @@ class Immediate {
/** Current draw call specification. */
GPUPrimType prim_type = GPU_PRIM_NONE;
- GPUVertFormat vertex_format;
+ GPUVertFormat vertex_format = {};
GPUShader *shader = NULL;
/** Enforce strict vertex count (disabled when using immBeginAtMost). */
bool strict_vertex_len = true;