diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-08-29 04:46:56 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2011-08-29 04:46:56 +0400 |
commit | 5065d4c744085a32fe8511515909da0b4bf2fb3d (patch) | |
tree | 19da9a2ba799560ffe95c5e5a64269587d3a049d /source/blender/gpu | |
parent | ff7bde2a2f2e20600460e96dc9181330d08ed0ba (diff) | |
parent | f71223400929b55720251eabd46732397f34a7b1 (diff) |
svn merge -r39664:39762 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/intern/gpu_codegen.c | 8 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_draw.c | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_extensions.c | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_material.c | 2 |
4 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c index 470b99de00b..77498835d57 100644 --- a/source/blender/gpu/intern/gpu_codegen.c +++ b/source/blender/gpu/intern/gpu_codegen.c @@ -82,7 +82,7 @@ typedef enum GPUDataSource { } GPUDataSource; static const char* GPU_DATATYPE_STR[17] = {"", "float", "vec2", "vec3", "vec4", - 0, 0, 0, 0, "mat3", 0, 0, 0, 0, 0, 0, "mat4"}; + NULL, NULL, NULL, NULL, "mat3", NULL, NULL, NULL, NULL, NULL, NULL, "mat4"}; struct GPUNode { struct GPUNode *next, *prev; @@ -291,7 +291,7 @@ static void gpu_parse_functions_string(GHash *hash, char *code) } } - if(strlen(function->name) == 0 || function->totparam == 0) { + if(function->name[0] == '\0' || function->totparam == 0) { fprintf(stderr, "GPU functions parse error.\n"); MEM_freeN(function); break; @@ -451,7 +451,7 @@ static int codegen_input_has_texture(GPUInput *input) else if(input->ima) return 1; else - return input->tex != 0; + return input->tex != NULL; } const char *GPU_builtin_name(GPUBuiltin builtin) @@ -880,7 +880,7 @@ void GPU_pass_unbind(GPUPass *pass) GPU_texture_unbind(input->tex); if (input->ima) - input->tex = 0; + input->tex = NULL; } GPU_shader_unbind(shader); diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index 9878d83ff5a..7af5ef6ea14 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -308,7 +308,7 @@ void GPU_set_anisotropic(float value) } } -float GPU_get_anisotropic() +float GPU_get_anisotropic(void) { return GTS.anisotropic; } diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c index f6352a96878..c9f1b093b7a 100644 --- a/source/blender/gpu/intern/gpu_extensions.c +++ b/source/blender/gpu/intern/gpu_extensions.c @@ -484,7 +484,7 @@ GPUTexture *GPU_texture_create_3D(int w, int h, int depth, float *fpixels) //if (fpixels) // pixels = GPU_texture_convert_pixels(w*h*depth, fpixels); - glTexImage3D(tex->target, 0, internalformat, tex->w, tex->h, tex->depth, 0, format, type, 0); + glTexImage3D(tex->target, 0, internalformat, tex->w, tex->h, tex->depth, 0, format, type, NULL); GPU_print_error("3D glTexImage3D"); diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index 28624e9350c..15b96b6d808 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -358,7 +358,7 @@ void GPU_material_enable_alpha(GPUMaterial *material) material->alpha= 1; } -GPUBlendMode GPU_material_blend_mode(GPUMaterial *material, float obcol[3]) +GPUBlendMode GPU_material_blend_mode(GPUMaterial *material, float obcol[4]) { if(material->alpha || (material->obcolalpha && obcol[3] < 1.0f)) return GPU_BLEND_ALPHA; |