diff options
author | Campbell Barton <campbell@blender.org> | 2022-01-28 06:08:11 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-01-28 06:52:47 +0300 |
commit | ebd0e7608860e0a7a1b0fbe563a4329919f78799 (patch) | |
tree | 4ff655ad9b3e3c40b48dff73e0cd31195c340cf0 /source/blender/gpu | |
parent | 9f6b19526de8b69bf8015b835f358dd8c2eb6449 (diff) |
Cleanup: indentation for CMake files
Also minor white-space & case changes.
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/CMakeLists.txt | 94 |
1 files changed, 47 insertions, 47 deletions
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt index 49b6b478148..1219b04effa 100644 --- a/source/blender/gpu/CMakeLists.txt +++ b/source/blender/gpu/CMakeLists.txt @@ -402,57 +402,57 @@ list(APPEND SRC ${glsl_source_list_file}) list(APPEND INC ${CMAKE_CURRENT_BINARY_DIR}) set(SHADER_CREATE_INFOS -../draw/engines/workbench/shaders/infos/workbench_composite_info.hh -../draw/engines/workbench/shaders/infos/workbench_effect_antialiasing_info.hh -../draw/engines/workbench/shaders/infos/workbench_effect_cavity_info.hh -../draw/engines/workbench/shaders/infos/workbench_effect_dof_info.hh -../draw/engines/workbench/shaders/infos/workbench_effect_outline_info.hh -../draw/engines/workbench/shaders/infos/workbench_merge_infront_info.hh -../draw/engines/workbench/shaders/infos/workbench_prepass_info.hh -../draw/engines/workbench/shaders/infos/workbench_shadow_info.hh -../draw/engines/workbench/shaders/infos/workbench_transparent_resolve_info.hh -../draw/engines/workbench/shaders/infos/workbench_volume_info.hh -../draw/intern/shaders/draw_fullscreen_info.hh -../draw/intern/shaders/draw_object_infos_info.hh -../draw/intern/shaders/draw_view_info.hh -../draw/intern/shaders/draw_hair_refine_info.hh - -shaders/infos/gpu_clip_planes_info.hh -shaders/infos/gpu_shader_2D_area_borders_info.hh -shaders/infos/gpu_shader_2D_checker_info.hh -shaders/infos/gpu_shader_2D_diag_stripes_info.hh -shaders/infos/gpu_shader_2D_flat_color_info.hh -shaders/infos/gpu_shader_2D_image_color_info.hh -shaders/infos/gpu_shader_2D_image_desaturate_color_info.hh -shaders/infos/gpu_shader_2D_image_info.hh -shaders/infos/gpu_shader_2D_image_multi_rect_color_info.hh -shaders/infos/gpu_shader_2D_image_overlays_merge_info.hh -shaders/infos/gpu_shader_2D_image_overlays_stereo_merge_info.hh -shaders/infos/gpu_shader_2D_image_rect_color_info.hh -shaders/infos/gpu_shader_2D_image_shuffle_color_info.hh -shaders/infos/gpu_shader_2D_nodelink_info.hh -shaders/infos/gpu_shader_2D_point_uniform_size_uniform_color_aa_info.hh -shaders/infos/gpu_shader_2D_point_uniform_size_uniform_color_outline_aa_info.hh -shaders/infos/gpu_shader_2D_point_varying_size_varying_color_info.hh -shaders/infos/gpu_shader_2D_smooth_color_info.hh -shaders/infos/gpu_shader_2D_uniform_color_info.hh -shaders/infos/gpu_shader_3D_depth_only_info.hh -shaders/infos/gpu_shader_3D_flat_color_info.hh -shaders/infos/gpu_shader_3D_image_modulate_alpha_info.hh -shaders/infos/gpu_shader_3D_point_info.hh -shaders/infos/gpu_shader_3D_smooth_color_info.hh -shaders/infos/gpu_shader_3D_uniform_color_info.hh -shaders/infos/gpu_shader_gpencil_stroke_info.hh -shaders/infos/gpu_shader_instance_varying_color_varying_size_info.hh -shaders/infos/gpu_shader_keyframe_shape_info.hh -shaders/infos/gpu_shader_simple_lighting_info.hh -shaders/infos/gpu_shader_text_info.hh -shaders/infos/gpu_srgb_to_framebuffer_space_info.hh + ../draw/engines/workbench/shaders/infos/workbench_composite_info.hh + ../draw/engines/workbench/shaders/infos/workbench_effect_antialiasing_info.hh + ../draw/engines/workbench/shaders/infos/workbench_effect_cavity_info.hh + ../draw/engines/workbench/shaders/infos/workbench_effect_dof_info.hh + ../draw/engines/workbench/shaders/infos/workbench_effect_outline_info.hh + ../draw/engines/workbench/shaders/infos/workbench_merge_infront_info.hh + ../draw/engines/workbench/shaders/infos/workbench_prepass_info.hh + ../draw/engines/workbench/shaders/infos/workbench_shadow_info.hh + ../draw/engines/workbench/shaders/infos/workbench_transparent_resolve_info.hh + ../draw/engines/workbench/shaders/infos/workbench_volume_info.hh + ../draw/intern/shaders/draw_fullscreen_info.hh + ../draw/intern/shaders/draw_object_infos_info.hh + ../draw/intern/shaders/draw_view_info.hh + ../draw/intern/shaders/draw_hair_refine_info.hh + + shaders/infos/gpu_clip_planes_info.hh + shaders/infos/gpu_shader_2D_area_borders_info.hh + shaders/infos/gpu_shader_2D_checker_info.hh + shaders/infos/gpu_shader_2D_diag_stripes_info.hh + shaders/infos/gpu_shader_2D_flat_color_info.hh + shaders/infos/gpu_shader_2D_image_color_info.hh + shaders/infos/gpu_shader_2D_image_desaturate_color_info.hh + shaders/infos/gpu_shader_2D_image_info.hh + shaders/infos/gpu_shader_2D_image_multi_rect_color_info.hh + shaders/infos/gpu_shader_2D_image_overlays_merge_info.hh + shaders/infos/gpu_shader_2D_image_overlays_stereo_merge_info.hh + shaders/infos/gpu_shader_2D_image_rect_color_info.hh + shaders/infos/gpu_shader_2D_image_shuffle_color_info.hh + shaders/infos/gpu_shader_2D_nodelink_info.hh + shaders/infos/gpu_shader_2D_point_uniform_size_uniform_color_aa_info.hh + shaders/infos/gpu_shader_2D_point_uniform_size_uniform_color_outline_aa_info.hh + shaders/infos/gpu_shader_2D_point_varying_size_varying_color_info.hh + shaders/infos/gpu_shader_2D_smooth_color_info.hh + shaders/infos/gpu_shader_2D_uniform_color_info.hh + shaders/infos/gpu_shader_3D_depth_only_info.hh + shaders/infos/gpu_shader_3D_flat_color_info.hh + shaders/infos/gpu_shader_3D_image_modulate_alpha_info.hh + shaders/infos/gpu_shader_3D_point_info.hh + shaders/infos/gpu_shader_3D_smooth_color_info.hh + shaders/infos/gpu_shader_3D_uniform_color_info.hh + shaders/infos/gpu_shader_gpencil_stroke_info.hh + shaders/infos/gpu_shader_instance_varying_color_varying_size_info.hh + shaders/infos/gpu_shader_keyframe_shape_info.hh + shaders/infos/gpu_shader_simple_lighting_info.hh + shaders/infos/gpu_shader_text_info.hh + shaders/infos/gpu_srgb_to_framebuffer_space_info.hh ) set(SHADER_CREATE_INFOS_CONTENT "") foreach(DESCRIPTOR_FILE ${SHADER_CREATE_INFOS}) -string(APPEND SHADER_CREATE_INFOS_CONTENT "#include \"${DESCRIPTOR_FILE}\"\n") + string(APPEND SHADER_CREATE_INFOS_CONTENT "#include \"${DESCRIPTOR_FILE}\"\n") endforeach() set(shader_create_info_list_file "${CMAKE_CURRENT_BINARY_DIR}/gpu_shader_create_info_list.hh") |